


All the things in the game that should have been bigger and better than other games was not done right, Dreamworks simply did not have the technology to create it fully. The dino's should have been smart and realistic, but because of all the things Steven wanted them to do, they seemed stupid as.(biip).: They tripped over their own feet every 5th step they took, they ran into walls, and suddenly ignored you. Steven's dream game was simply impossible to fully complete, although there was beautiful nature and detailed sound effects, the game just did not work well. When the game finally finished, it was as many had feared. The programmers worked on Trespasser for about twice the time, a PC game normally took to finish. The game also needed to be called Trespasser. But he told his company Dreamworks that the game needed to be good! The dinosaurs in it should move like they did in his movies, react to object and each other, they should be able to fight each other, and be affected to realistic gravity (never before seen back then). Steven Spielberg (who is a bit of a computer-game geek)one day got the brilliant idea to making a PC game, based on his 2.
